Pre war binoculars: for scoping out a place and strategizingīasic locational damage: headshots based on calibers and other stuff like weapon balancing, health scaling, removing bullet sponges etc.Ĭlassic holstered weapons: for visible holstered weapon like it was in fonv.ģrd person visible holstered weapons: for visible holstered weapons. Tactical flashlights: flashlight headgears Pip boy flashlight: directional shadow casting flashlight instead of default pip boy light West tek tactical optics: optics with night vision, thermal vision etc. Here are the mods that I'd personally consider a must: